Abstract: In this single-case study, small groups of learners were supported by use of multiple social software tools and face-to-face activities in the context of higher education. The aim of the study was to explore how designed learning activities contribute to students’ learning outcomes by studying probabilistic dependencies between the variables. Explorative Bayesian classification analysis revealed…
Kategoria: papers
Reference: Laru, J., Järvelä, S., & Clariana, R. B. (2012). Supporting collaborative inquiry during a biology field trip with mobile peer-to-peer tools for learning: a case study with K-12 learners. Interactive Learning Environments, 20(2), 103-117. Abstract: This study explores how collaborative inquiry learning can be supported with multiple scaffolding agents in a real-life field trip…
Abstract: The aim of this study was to identify social patterns in mobile technology mediated collaboration among distributedmembers of the professional distance education community. Ten participants worked for twelve weeks designing amaster’s programme in Information Sciences. The participants’ mobile technology usage activity and interview datawere first analyzed to get an overview of the density and…
Abstract: The aim of the study is to apply the theoretical framework of collaborative learning and distributed cognition for developing mobile tools which scaffolds people’s everyday learning and information searching and processing needs. This study includes experimental case studies conducted in natural settings with randomly sampled or conveniently selected subjects. Contexts of the case studies varies from the urban…